import megamu.mesh.*;
import java.util.Collections;
PImage img;
int[] vlerat = new int[800*800];
ArrayList <Integer> vleratShuffle = new ArrayList<Integer>();
float[] prop = new float[800*800];
color[] ngjyrat = new color[800*800];
int nrPikat = 1800;
int[] indekset = new int[nrPikat];
float dmax = 6;
void setup() {
size(800,800);
img = loadImage("a2.jpg");
noLoop();
for (int i = 0; i < width*height; i ++){
vleratShuffle.add(i);;
}
Collections.shuffle(vleratShuffle);
}
void draw() {
image(img, 0, 0,width,height);
loadPixels();
ngjyrat = pixels;
for(int i = 0; i < width*height; i ++){
float r = red(pixels[i]);
float g = green(pixels[i]);
float b = blue(pixels[i]);
int vl = (int)(r+g+b);
vlerat[i] = (int)map( vl , 0, 256*3 , 0, 255);
prop[i] = map(vlerat[i],0,255,0,1);
}
updatePixels();
int j = 0;
while (j < nrPikat){
float mm;
float ii;
for (int i = 0; i < width*height; i++){
float rand = random(1.0);
float mbledhja = rand + prop[vleratShuffle.get(i)];
if (mbledhja > 1.15){indekset[j] = vleratShuffle.get(i); j++;}
if(j==nrPikat-1){break;}
}
break;
}
background(0);
fill(255);
float[][] pikat = new float[nrPikat][2];
for (int i =0; i < nrPikat; i++){
PVector pv = kthim(indekset[i]);
float diam = map(vlerat[indekset[i]], 0,255, 0, dmax);
pikat[i][0] = pv.x;
pikat[i][1] = pv.y;
noStroke();
fill(ngjyrat[indekset[i]]);
ellipse(pv.x,pv.y,diam,diam);
}
Delaunay edg = new Delaunay(pikat);
float[][] edges = edg.getEdges();
for(int i=0; i<edges.length; i++)
{
float startX = edges[i][0];
float startY = edges[i][1];
float endX = edges[i][2];
float endY = edges[i][3];
stroke(ngjyrat[kth(endX, endY)]);
line( startX, startY, endX, endY );
}
}
PVector kthim (int k){
int x = k%width;
int y = k/height;
return new PVector(x,y);
}
int kth (float x, float y){
return int(x) + int(y)*width;
}
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